Thursday, September 28, 2006

Fantasy Pool Play Results

Dropping some pool play knowledge on you. When I first thought through this, I mostly went with my gut reaction as to which team would win the game. Once in awhile I would overturn a situation if I thought better of it, but hey, it's my fantasy. Some closer games required some thought. I decided to write this in the manner of a nationals write-up reporter.

Pool A: CLX 2004, CLX 2003, Moe 2006, Hot Action 2003

This pool is going to be an exciting one. It has the highly dangerous CLX 2004, an underseeded Moe 2006, and a grudge match between CLX 2003 and Hot Action 2003. This is possibly the deepest pool, something the A pool rarely is.

In the first round, CLX 2004 beats Hot Action 2003 in a routine victory for them. The action was hotter on the next field over, as CLX 2003 edged out Moe 2006 15-13. Neither team had a lead greater than one point until the end of the game when CLX 2003 got a d from their speedy redheaded kid and the subsequent bomb from #2 Karsten to #99 Van Maanen.

The second round featured the grudge match between CLX 2003 and Hot Action 2003. Hot Action 2003 is in CLXs head and use it to their advantage, running out to a 5-1 lead, rarely turning the disc over, while CLX has troubles on offense. Halftime score 7-3. In the second half, CLX 2003 makes a comeback on big hucks from their burly huckers to Voytas and Sheldahl. It isn't enough as Hot Action runs their patient German style offense to a 15-12 victory. In the next game, CLX 2004 beats Moe 2006 in another five point victory.

The third round now has some importance. Three teams are still vying for second, and CLX 2004 has not yet wrapped up first place. In an anachronistic game CLX 2004 plays CLX 2003. CLX 2004 has too many new weapons for CLX 2003 to deal with. #12 Sheldahl plays her heart out to keep CLX 2003 in the game, but 2004 completes too many hucks to #23 Gangel and #1 Seiler, who scored and showed the disc to an enraged #1 Seiler. The other game had Moe 2006 edging out Hot Action 2003 by a score of 15-12. Moe was just too quick for the tired Hot Action team.

CLX 2004 wins the pool with a 3-0 record and head to Friday's power pools.
Moe 2006 takes second with the best point differential in the three way tie and head to the power pools with an 0-1 record.
Hot Action takes third in the pool, but a 1-0 record into the lower pools on Friday.
CLX 2003 finishes last in the pool, and 0-1 heading into the next day. Somewhat of a disappointing finish for them.

Pool B: CLX 2005, Kaze 2003, Universe 2004, Moe 2005

This pool does not have the excitement that Pools A and D do. CLX 2005 cruises to victories over every team, as their offense was running very efficiently with Cram, Ryba-White, Batt, and Doriani leading the handling charge. Kaze 2003 has a tight game with Moe 2005, but Kaze eventually wins by four late in the game. Universe has a disappointing day, scoring few points, and never having a lead past the second point of any game.

CLX 2005 takes the pool on an easy day and head to the power pools.
Kaze 2003 heads into the power pools with a 0-1 record.
Moe 2005 is 1-0 going into Friday, but in the lower pools.
Universe 2004 needs to get something going or it will be a long tournament. How long until the beer gardens open?

Pool C: Blah 2003, CLX 2006, Hot Action 2004, Woodchuck....CHOMP 2005

In the first round Blah handles Woodchuck easily with huge hucks and intense yada, yada, yada. CLX 2006 has an interesting game against Hot Action 2004, taking a 7-1 lead, before giving most of those points back until the game was tied at 11s. Matt Gardner is getting plenty of touches, but CLXs Brisbois gets some huge Ds at the end of the game and #24 Lun throws some scores to various long cutters to win the game 15-12.

The second round goes to seed without much interest. Blah and CLX 2006 win.

The third round features power pool games, as each team already knows where it will be on Friday and now must focus on their new pool. Blah 2003 has too many weapons for CLX 2006 to handle. CLX 2006 is hucking like mad, but Blah has the athletes to stop them. Blah 2003 is hucking like mad, too, but while CLX 2006 has the athletes to stop them, they just have too many runners (like some 30 cutters?) and CLX 2006 is worn down. Hot Action defeats Woodchuck one field over.

Blah 2003 takes a 1-0 record into the next days play.
CLX 2006 makes the power pools, but now must win on Friday to avoid the extra game.
Hot Action 2004 finishes third, but will be 1-0 to start the power pools.
Woodchuck....CHOMP 2005 will be 0-1 on Friday and is reportedly just happy to be here. Are in the process locating a keg for the night.

Pool D: Meth 2005, Phoberomys 2003, Moe 2004, Briefcase 2006

Round one goes off without much excitement. Moe 2004 is able to upset Phoberomys, but the game isn't close. Still, it was closer than Meth and Briefcase's game. Nothing interesting to see here, people.

The second round features an incredible Moe-Meth battle, that goes to the cap with Moe winning 17-15. Both teams play similar offenses, but Moe keeps filtering new cutters into the game with Klink and a guy they call Moss scoring a lot of goals on hucks from Norgaard. Solarz has some solid handling for them. Meth, on the other hand, relies too heavily on Edwards to get open and for their incredibly fast lady to get open. Moe was able to shut them down and Abramowski picked up some poach defenses on their goal scoring lady. In the second matchup, Phoberomys handled Briefcase, who dropped a score that would have won them the game. Phoberomys is good at winning tight games and this is no different.

Meth defeats Phoberomys, because this one wasn't close. Meth plays inspired ultimate, not wanting to fall into the lower pools. Moe 2004 is able to handle Briefcase without a challenge.

Moe 2004 takes the pool at 3-0.
Meth 2005 loses the battle to Moe and is 0-1, but in the power pools.
Phoberomys heads to the lower pools with an 0-1 record.
Briefcase hasn't done much, but they could wake up on Friday. Is it too late?

Friday's Pools:

Power Pool A:
CLX 2004 (1-0, 3-0)
Moe 2004 (1-0, 3-0)
Moe 2006 (0-1, 1-2)
Meth 2005 (0-1, 2-1)

Power Pool B:
CLX 2005 (1-0, 3-0)
Blah 2003 (1-0, 3-0)
Kaze 2003 (0-1, 2-1)
CLX 2006 (0-1, 2-1)

Lower Pool X:
Hot Action 2003 (1-0, 1-2)
Phoberomys 2003 (1-0, 1-2)
CLX 2003 (0-1, 1-2)
Briefcase 2005 (0-1, 0-3)

Lower Pool Y:
Moe 2005 (1-0, 1-2)
Hot Action 2004 (1-0, 1-2)
Universe (0-1, 0-3)
Woodchuck....CHOMP (0-1, 0-3)

Friday has some great games in line in the power pools, while the lower pools will feature some good dogfights as teams are vying to win their way into the play-up games.

See you tomorrow.

2 Comments:

At 6:59 PM, Blogger Seth said...

"2004 completes too many hucks to #23 Gangel and #1 Seiler, who scored and showed the disc to an enraged #1 Seiler."

2003 Seiler may think that 2004 Seiler is acting like an asshole, but what he doesn't realize is that 2005 Seiler might punch him during a moment of frustration during a time out that gets a little too intense. (All three Seilers will of course make up quickly afterwards, and recruit 2006 Seiler to their boat race team.)


"Blah 2003 has too many weapons for CLX 2006 to handle."

I'm shocked at the outcome of this game, and wish I was there to see it. I have never lost to Blah, which I think is what I meant when I erroneously claimed to have never lost to Flaming Moe.

 
At 12:16 AM, Blogger Shawn said...

Matchups that should be interesting on Friday:

CLX 2005 vs. Blah 2003
-The actual 2003 matchup btw CLX and Blah was one of the most intimidating experiences I've had, and I think it was due to our inexperience in that intense of a game. With CLX 2005 having many more big games under their belt, is it enough to face the green army? Who will stop Mike D?

The same-year team matchups are always interesting, and it will be interesting to see how Hot Action 2003 approaches their rematch with Phob 2003- there will be some extensive talk of how to shut down Lonsdorf (hucks and grabs), and Ross Cram usually comes out steaming from a previous loss...

Pool Y begs the question - who will trip over their own shoelaces least?

It's so easy insulting teams that don't exist in the same plane of space-time existence!!

 

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